Monthly Archives: June 2003

same problems different decade

ED/UX is an interesting discipline, from a design standpoint it has a lot less in common with some of the other design disciplines that we are familiar with like graphic design or product (industrial) design. Unlike those design disciplines ED/UX has not really evolved from a single craft, it seems to be a way of [...]

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can an interface exhibit positive human behaviors

It seems intuitive that the creation of a superior user experience should lead to a competitive advantage, certainly it is well documented that Disney, Virgin, Starbucks and others have crafted an experience for customers that makes them difficult to compete against. All of those previous examples the experience is mediated largely by the employees[1] of [...]

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Network Society: Changing Production and Consumption

What does living in the information age really mean? What really changes, I guess I think about it mostly in terms of how it effects stuff. The price of stuff, the quality of stuff, learning about stuff, the ease of getting stuff; as you can tell I’m a bit of a gear head (some might [...]

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I’m currently reading Emergence: The Connected Lives of Ants, Brains, Cities, and Software, by Steven Johnson. It seems like a really interesting book, it’s basically about how very simple rules can lead to complex behaviour. Emergence ironically enough was a very big topic at the last O’Reilly Emerging technology conference. Some of the best online [...]

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