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	<title>Comments on: Bay CHI Focus on Social Software</title>
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	<description>Learning and writing about emerging internet culture</description>
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		<title>By: Leslie K</title>
		<link>http://experiencecurve.com/archives/bay-chi-focus-on-social-software/comment-page-1#comment-3453</link>
		<dc:creator>Leslie K</dc:creator>
		<pubDate>Tue, 15 Apr 2008 03:11:20 +0000</pubDate>
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		<description>I am very interested in learning more about Amy Jo Kim&#039;s &quot;putting the fun in functional--Game Mechanics in Social Software.&quot;  I am an educational technology grad student currently enrolled in an HCI course.  I am also a Technology Integration Specialist at an elementary school and am interested in social software and its power on the web for student engagement. I live in Texas so it is obviously impossible to attend the meeting that was described in this post.  I read the blog entry you posted in January discussing in more detail about Amy Jo Kim&#039;s literature and would like to know more. I don&#039;t know if &quot;Game Mechanics in Social Software&quot; has the same implications as Marc Prensky&#039;s book. &quot;Don&#039;t Bother Me Mom, I&#039;m Learning,&quot; but if so I would like to learn what the differences are in design for a game-infused interface rather than the social network interfaces I am used to now.

It would be very helpful if someone could explain this in more detail and if someone could tell me if I am completely in left field with this concept!</description>
		<content:encoded><![CDATA[<p>I am very interested in learning more about Amy Jo Kim&#8217;s &#8220;putting the fun in functional&#8211;Game Mechanics in Social Software.&#8221;  I am an educational technology grad student currently enrolled in an HCI course.  I am also a Technology Integration Specialist at an elementary school and am interested in social software and its power on the web for student engagement. I live in Texas so it is obviously impossible to attend the meeting that was described in this post.  I read the blog entry you posted in January discussing in more detail about Amy Jo Kim&#8217;s literature and would like to know more. I don&#8217;t know if &#8220;Game Mechanics in Social Software&#8221; has the same implications as Marc Prensky&#8217;s book. &#8220;Don&#8217;t Bother Me Mom, I&#8217;m Learning,&#8221; but if so I would like to learn what the differences are in design for a game-infused interface rather than the social network interfaces I am used to now.</p>
<p>It would be very helpful if someone could explain this in more detail and if someone could tell me if I am completely in left field with this concept!</p>
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		<title>By: Leslie K</title>
		<link>http://experiencecurve.com/archives/bay-chi-focus-on-social-software/comment-page-1#comment-3452</link>
		<dc:creator>Leslie K</dc:creator>
		<pubDate>Tue, 15 Apr 2008 03:03:26 +0000</pubDate>
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		<description>I am very interested in learning more about Amy Jo Kim&#039;s &quot;putting the fun in functional--Game Mecahnics in Social Software.&quot;  I am an educational technology grad student currently enrolled in an HCI course.  I am also a Technology Integration Specialist at an elementary school and am interested in social software and its power on the web for student engagement. I live in Texas so it is obviously impossible to attend the meeting that was described in this post.  I read the blog entry you posted in January discussing in mored detail about Amy Jo Kim&#039;s literature and would like to know more. I don&#039;t know if &quot;Game Mechanics in Social Software&quot; has the same implications as Marc Prensky&#039;s book. &quot;Don&#039;t Bother Me Mom, I&#039;m Learning,&quot; but if so I would like to learn what the differences are in design for a game-infused interface rather than the social network interfaces I am used to now.

It would be very helpful if someone could explain this in more detail and if someone could tell me if I am completely in left field with this concept!</description>
		<content:encoded><![CDATA[<p>I am very interested in learning more about Amy Jo Kim&#8217;s &#8220;putting the fun in functional&#8211;Game Mecahnics in Social Software.&#8221;  I am an educational technology grad student currently enrolled in an HCI course.  I am also a Technology Integration Specialist at an elementary school and am interested in social software and its power on the web for student engagement. I live in Texas so it is obviously impossible to attend the meeting that was described in this post.  I read the blog entry you posted in January discussing in mored detail about Amy Jo Kim&#8217;s literature and would like to know more. I don&#8217;t know if &#8220;Game Mechanics in Social Software&#8221; has the same implications as Marc Prensky&#8217;s book. &#8220;Don&#8217;t Bother Me Mom, I&#8217;m Learning,&#8221; but if so I would like to learn what the differences are in design for a game-infused interface rather than the social network interfaces I am used to now.</p>
<p>It would be very helpful if someone could explain this in more detail and if someone could tell me if I am completely in left field with this concept!</p>
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