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	<title>Comments on: Corporate Video 2.0 - Second Life Machinima + Youtube</title>
	<atom:link href="http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube/feed" rel="self" type="application/rss+xml" />
	<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube</link>
	<description>Social Media and New Marketing Strategy</description>
	<pubDate>Mon, 13 Oct 2008 17:58:57 +0000</pubDate>
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		<item>
		<title>By: HelloWorld</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-1393</link>
		<dc:creator>HelloWorld</dc:creator>
		<pubDate>Sat, 28 Apr 2007 13:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-1393</guid>
		<description>Peace people 
 
We love you</description>
		<content:encoded><![CDATA[<p>Peace people </p>
<p>We love you</p>
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	<item>
		<title>By: Joe</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-432</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Fri, 09 Feb 2007 12:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-432</guid>
		<description>Great animation although what message are you trying to get across?</description>
		<content:encoded><![CDATA[<p>Great animation although what message are you trying to get across?</p>
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		<title>By: Web 2.0 &#38;#187; Blog Archives &#38;#187; Audio &#38;#38; Video Tools : AMR Converter Pro 2.0 : Details</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-431</link>
		<dc:creator>Web 2.0 &#38;#187; Blog Archives &#38;#187; Audio &#38;#38; Video Tools : AMR Converter Pro 2.0 : Details</dc:creator>
		<pubDate>Wed, 08 Nov 2006 11:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-431</guid>
		<description>[...] Shel Holtz (of For Immediate Release fame) that a PR agency   Archived in Multimedia &#124; Trackback &#124; del.icio.us &#124; Top OfPage [...]</description>
		<content:encoded><![CDATA[<p>[...] Shel Holtz (of For Immediate Release fame) that a PR agency   Archived in Multimedia | Trackback | del.icio.us | Top OfPage [...]</p>
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	<item>
		<title>By: Dave Surface (SL)</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-430</link>
		<dc:creator>Dave Surface (SL)</dc:creator>
		<pubDate>Tue, 26 Sep 2006 14:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-430</guid>
		<description>Regarding how to explain Second Life to those who've never used it, I tend to begin with a Nemo analogy. Everyone knows what the Nemo movie is and recognizes that it was generated totally by a computer. "Imagine if you were Nemo and you were stuck in a whale...".</description>
		<content:encoded><![CDATA[<p>Regarding how to explain Second Life to those who&#8217;ve never used it, I tend to begin with a Nemo analogy. Everyone knows what the Nemo movie is and recognizes that it was generated totally by a computer. &#8220;Imagine if you were Nemo and you were stuck in a whale&#8230;&#8221;.</p>
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	<item>
		<title>By: Technology Evangelist</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-429</link>
		<dc:creator>Technology Evangelist</dc:creator>
		<pubDate>Tue, 26 Sep 2006 03:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-429</guid>
		<description>&lt;strong&gt;Should Business in Second Life Mirror the Real World?...&lt;/strong&gt;

Jeneane Sessum raises a very interesting point about Second Life. Presumably, Second Life users are using the site for entertainment, so may choose to have a somewhat different personality than their first life (aka. real world) version. If that's the...</description>
		<content:encoded><![CDATA[<p><strong>Should Business in Second Life Mirror the Real World?&#8230;</strong></p>
<p>Jeneane Sessum raises a very interesting point about Second Life. Presumably, Second Life users are using the site for entertainment, so may choose to have a somewhat different personality than their first life (aka. real world) version. If that&#8217;s the&#8230;</p>
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		<title>By: Giff Constable</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-428</link>
		<dc:creator>Giff Constable</dc:creator>
		<pubDate>Tue, 26 Sep 2006 02:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-428</guid>
		<description>I can't disagree with Nalts -- trying to explain Second Life is the hardest "elevator pitch" of my career and especially hard if someone is totally new to all of this.  It's so difficult to do in a short period of time, but of course it has to be done.  Three other videos to check out:
Radio Open Source intro set to images:
http://blip.tv/file/get/Becarella-RadioOpenSourceLivingInGameSpace283.mov
Lip Flap -- a wonderful machinima which is like a snippet in SL time
http://alt-zoom.com/movies/julytake5/Lip_Flap.mov
Better World -- the liberating potential of virtual worlds
http://www.youtube.com/watch?v=U6D9K9xTmt0</description>
		<content:encoded><![CDATA[<p>I can&#8217;t disagree with Nalts &#8212; trying to explain Second Life is the hardest &#8220;elevator pitch&#8221; of my career and especially hard if someone is totally new to all of this.  It&#8217;s so difficult to do in a short period of time, but of course it has to be done.  Three other videos to check out:<br />
Radio Open Source intro set to images:<br />
<a href="http://blip.tv/file/get/Becarella-RadioOpenSourceLivingInGameSpace283.mov" rel="nofollow">http://blip.tv/file/get/Becarella-RadioOpenSourceLivingInGameSpace283.mov</a><br />
Lip Flap &#8212; a wonderful machinima which is like a snippet in SL time<br />
<a href="http://alt-zoom.com/movies/julytake5/Lip_Flap.mov" rel="nofollow">http://alt-zoom.com/movies/julytake5/Lip_Flap.mov</a><br />
Better World &#8212; the liberating potential of virtual worlds<br />
<a href="http://www.youtube.com/watch?v=U6D9K9xTmt0" rel="nofollow">http://www.youtube.com/watch?v=U6D9K9xTmt0</a></p>
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	<item>
		<title>By: karl long</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-427</link>
		<dc:creator>karl long</dc:creator>
		<pubDate>Mon, 25 Sep 2006 19:39:14 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-427</guid>
		<description>Great comment nalts, and a fantastic analogy for the Amway pitch :-)  In the end SecondLife is as ephemeral a concept as the internet itself, and I think SecondLife will be a similar roller coaster ride as people and businesses figure out different uses for it.  I think secondLife is rather like a 3d internet, where you can experience other peoples environments and creations, and create your own environments. It's early days in many ways, so the next 5 years will be extremely interesting. IMHO it is something like secondLife that will be the platform for the either the next version or the extension of myspace, youtube, the blogosphere, and the podosphere. 

K</description>
		<content:encoded><![CDATA[<p>Great comment nalts, and a fantastic analogy for the Amway pitch <img src='http://experiencecurve.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  In the end SecondLife is as ephemeral a concept as the internet itself, and I think SecondLife will be a similar roller coaster ride as people and businesses figure out different uses for it.  I think secondLife is rather like a 3d internet, where you can experience other peoples environments and creations, and create your own environments. It&#8217;s early days in many ways, so the next 5 years will be extremely interesting. IMHO it is something like secondLife that will be the platform for the either the next version or the extension of myspace, youtube, the blogosphere, and the podosphere. </p>
<p>K</p>
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	<item>
		<title>By: nalts</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-426</link>
		<dc:creator>nalts</dc:creator>
		<pubDate>Mon, 25 Sep 2006 19:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-426</guid>
		<description>I got through half that video and was intrigued by the animation but totally don't understand the product. It was too abstract. What is it? How do *I* use it? I finally turned it off.. frustrated as I was when I sat through my first Amway pitch and nobody would say what we would be selling.</description>
		<content:encoded><![CDATA[<p>I got through half that video and was intrigued by the animation but totally don&#8217;t understand the product. It was too abstract. What is it? How do *I* use it? I finally turned it off.. frustrated as I was when I sat through my first Amway pitch and nobody would say what we would be selling.</p>
]]></content:encoded>
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		<title>By: Web Jungle - A Weblog on Advertising, Digital Marketing and Web Culture &#38;#187; Corporate Videos filmed in Second Life</title>
		<link>http://experiencecurve.com/archives/corporate-video-20-second-life-machinima-youtube#comment-425</link>
		<dc:creator>Web Jungle - A Weblog on Advertising, Digital Marketing and Web Culture &#38;#187; Corporate Videos filmed in Second Life</dc:creator>
		<pubDate>Mon, 25 Sep 2006 18:30:16 +0000</pubDate>
		<guid isPermaLink="false">http://experiencecurve.com/?p=200#comment-425</guid>
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